Each 4Γ4 block is a district named after a tokenized stock. Robbing a plot buys that stock into the plot's vault. Gold ring = yours Β· dot = owned Β· π‘ = Sur (shield).
How it works
Rob any unshielded plot for 1.20Γ its price. The robbed owner gets +8% back, guaranteed. The rest of the margin: 20% to the campfire (paid to every landowner in that district's stock), 25% into the plot's vault (district stock, goes to whoever holds the plot at season end), 15% to the jackpot.
Sur shields a plot you own for 3 hours β costs 50,000 $ROB, burned. Pay 20,000 $ROB (burned) for a 2% robbery discount.
Every robbery adds 90s to the season clock (6h cap). When it dies, the jackpot pays the last 20 robberies and the 16 most expensive plots; prices reset to 15%, land stays yours. All payouts are pull-based: hit Claim.
Sur shields a plot you own for 3 hours β costs 50,000 $ROB, burned. Pay 20,000 $ROB (burned) for a 2% robbery discount.
Every robbery adds 90s to the season clock (6h cap). When it dies, the jackpot pays the last 20 robberies and the 16 most expensive plots; prices reset to 15%, land stays yours. All payouts are pull-based: hit Claim.