🏹 Sherwood Plots $ROB

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block β€”
Season
β€”
Countdown
β€”
+90s per robbery Β· 6h cap
Jackpot
β€”
50% last 20 robberies Β· 50% top 16 plots
$ROB price
β€”
Board
β€”
plots claimed
You
β€”
connect to play
Each 4Γ—4 block is a district named after a tokenized stock. Robbing a plot buys that stock into the plot's vault. Gold ring = yours Β· dot = owned Β· πŸ›‘ = Sur (shield).

How it works

Rob any unshielded plot for 1.20Γ— its price. The robbed owner gets +8% back, guaranteed. The rest of the margin: 20% to the campfire (paid to every landowner in that district's stock), 25% into the plot's vault (district stock, goes to whoever holds the plot at season end), 15% to the jackpot.

Sur shields a plot you own for 3 hours β€” costs 50,000 $ROB, burned. Pay 20,000 $ROB (burned) for a 2% robbery discount.

Every robbery adds 90s to the season clock (6h cap). When it dies, the jackpot pays the last 20 robberies and the 16 most expensive plots; prices reset to 15%, land stays yours. All payouts are pull-based: hit Claim.